Getting a little lovin’

I got a wonderful little suprise when I first logged on to MMO-champion today. A single line, but one that is sure to make a lot of people very happy.

Since tier 8 was nerfed last week, and WiseEclipse was dumbed down to nothing more than a waste of space, the forums have been hot with discussions. All we got was a slight bump to our 4pt10 set, and people haven’t been happy about it. The biggest discussion was the “When you did this to rogues, you buffed their abilities!”, and I have been following that discussion – and the responses Ghostcrawler has made to it – with great intrest. And now, it seems, we have got what we wanted:

Patch 3.3: Eclipse now increases damage done by Wrath by 40% (up from 30%) and the critical chance of Starfire by 40% (up from 30%)

This is a very interesting buff. While it certainly has some positive implications for us, it might still lead us into some problems in Icecrown Citadel.

Lets start off at the bad end. I’m not going to bitch and moan too much, but a little bit is in order. The prospect of dropping 2pt8 was very nice to all of us, because any well geared moonkin is getting dangerously close to being crit capped in raids, if they aren’t already.

Losing the extra 15% chance to crit during lunar eclipse gave us a bit more air before crit becomes just like haste, but now it seems like we will be pushing caps once we get into Icecrown. I made a small comment on Elitist Jerks about this, and I will be no more than a few percentages off 100% crit chance when 3.3 hits – and that is without 2pt8. This is obviously just to fix us after the recent nerfs, and it does just that – and then some, I believe – but it is not a long term solution to our problems with stat caps.

The buff, however, is a buff, but what does it mean? We lose the 15% from 2pt8, but we get 10% of it baked into our Eclipse talent. At the same time, we are able to get rid of 2pt8 and gain the bonus from 4pt9. When I tested 2pt8 against 4pt9, I found that 4pt9 was only 50-150 DPS behind tier 8 on a target dummy. If we are able to retain 10% of our 2pt8 bonus, and put on four pieces of tier 9, this is an amazing buff. This not only makes up for the fact that we lose the most overpowered set bonus before, it should also cover the loss of WiseEclipse.

But it doesn’t stop there. Yesterday it looked like we would drop a bit of damage when 3.3 went live, and now it seems we will have a nice, little increase. The extra will also affect our tier 10 set bonuses. While tier 10 was sort of weak, it was modelled around not having the 2pt8 bonus, so by letting us keep 10% of the 15% from the set bonus, we carry along a buff to tier 10 aswell.

The more damage we have, the more we gain from our 2pt10 bonus, that’s a given. But the biggest effect will be to the 4-piece bonus on tier 10. The added crit – to a point where I am still statistically sure to crit with most, if not all, of my eclipsed starfires – will ensure a lot of nice Languish dots, and the extra 10% damage on wraths will ensure bigger Languish dots than what we had in store before this change.

We will get a buff to our damage, which in turn also will be a buff to our tier 10 bonus, bringing it closer in line to the bonusses other classes have, and we will be in a good position to continue to rain down star-glittering terror on our foes. Now, if they would only fix Nature’s Grace and allow us to stack a bit more haste, I would be a happy turkey, but even so this buff is dearly welcomed.

- QQ

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