Posts Tagged ‘damage’

Gearing up

Tuesday, February 23rd, 2010

I get a lot of questions from people asking how to gear up their moonkin. Links to armories, comparasons between this item and that and so on.

Unfortunately, the answer is not always as clear cut as one might think. There is a lot of things to take into consideration, and to perform to our fullest we need to know what to aim for.

Our stat priority has changed a bit over the last few major content patches. It can be difficult to keep yourself up to date, so lets take a good look at our stats, once and for all.

(more…)

Quick Quip: Speculations

Thursday, February 18th, 2010

In the past few days, Ghostcrawler has made two comments in Moonkin threads across the official WoW forums.

The first comment was to a suggestion to make Owlkin Frenzy be an on-use ability, such as Beastial Wrath or the like. Ghostcrawler didn’t seem to like that idea, stating that “I also don’t think it’s a great place to buff them for PvE. There are fights without a lot of predictable raid damage, and void zone diving shouldn’t be critical in keeping your dps up.”.

Thats all fine and dandy, Ghostcrawler. I understand if you don’t want to give us a burst ability, or if it’s too big a change to make at this point in the expansion. It would be rather easy to balance though, and would give us that little edge.

The second comment was aimed at a suggestion about changing Glyph of Wrath into something that increased its cast time by 0,5 seconds, and its damage by x%, to account for the longer cast time. This is a brilliant idea, because it would give us better scaling with haste, and it would remove a rather useless glyph. Ghostcrawler, however, stated that “I understand the intent and it’s clever in a way, but we would be hesitant to introduce a glyph that would actually be a bad glyph for players who weren’t capable of benefiting from a bunch of haste.”.

This makes no sense to me. We already have Glyph of Healing Touch, which is the excact opposite of what is proposed for Glyph of Wrath and that doesn’t seem to worry the developers. Even if new players did use the “new” Glyph of Wrath, it would probably not be a very big deal for them. Never the less, this is how the developers feel, and I suppose they know what they are doing.

However, the PTR forums are getting clearned up, which usually means that the PTR is coming soon. I find this curious, to say the least, because we usually don’t get many comments in moonkin threads.

This is pure speculation, but maybe – MAYBE – Ghostcrawler is passing on these two ideas, and being so “active” in moonkin threads, because they have something else in store for us?

- QQ

Lich King 9% wipe!

Tuesday, February 16th, 2010

As you know, my new guild only does 25 man runs three days each week, and tonight we stepped in for our second full night on Lich King. Two hours in, and we had him down to 9%, but we wiped for unknown reasons.

We were so disheartened that we simply released and ended the raid.

arthas

Lets talk about that fight for a bit…

(more…)

Interview with Lappé

Friday, February 12th, 2010

No doubt many of us are closely following progression in heroic Icecrown Citadel. There are a lot of guilds gunning for the position for the best guild in the world.

Ahead of everybody else is Paragon from Lightnings Blade EU, and I hooked up with their very own moonkin Lappé for a little chat.

(more…)

Icecrown Citadel Survival Guide (video)

Monday, February 1st, 2010

I wanted to make a video compilation of the fights in Icecrown Citadel, with tips and tricks to increase your damage. So I did. I hope you enjoy the video, and that you can take a few tips with you for your next raid. Also, I know my narration is terrible! Click “Read the rest of this entry »” to see a written transcript of what I talk about in the video.

(more…)