In a previous blog, I ranted a bit about the fact that our damage is tied up in two talents, that our key talents are rather useless and that our rotation lack some greater finesse, a move of awesomeness, something that makesa difference.
And it doesn’t really seem fair that I always bitch and moan without actually giving some suggestions for what could be changed. I can’t rightfully complain about what I have without saying that I want. So i started to think about what could fix our problems and add a bit more.. bling to our playstyle. Treants are nice, but they are not a massive part of our playstyle. We can do without, and when we decide to summon them, their damage is medicore at best. Starfall is fun and unique, especially on AOE packs, but it lacks the damage and general awesomeness on a bossfight.
It would have to be something that can fill the gap where we need it. Something that would benefit equally from haste and crit, especially when crit and haste are meeting some nasty soft caps. It could be a long cast spell, a channeled spell like Mind Flay, or a skill that modifies something we already have.