Posts Tagged ‘skills’

Cataclysm stat and system changes

Monday, March 1st, 2010

Eyonix (blue poster) released some new information today regarding the upcoming stat changes we will see in Cataclysm. I must admit, I was initially a bit anxious about this whole change. My fear was that, in an attempt to make stats easier to understand, it might just make it all too simple.

I would strongly advise anyone to read the full post, which you can see by clicking on this link, and in the meanwhile, we will take a closer look at what moonkins can expect.

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Putricide kill video

Wednesday, January 27th, 2010

My guild and I downed Professor Putricide the other day, and I actually got around to record the fight. Enjoy the annotations pointing out my screw-ups!

Also, for those who care, I am now the moderator of MMO-Champions druid board. Consider this a heads up for when I start collecting tax… …

Five years of World of Warcraft

Sunday, January 3rd, 2010

I started playing WoW when the US beta was in the late stages. I got a few days of play before the open beta ended, and then I waited a few weeks before the beta started in Europe. Back then, I was familiar with Anarchy Online, which was the first “real” MMORPG I had played – sure, I played a text based game called Nightmist, but that game wasn’t really “massive” and games such as Runescape is a lot further down in the food chain. Anarchy Online was a fun game, but very different from WoW, and despite all the time I had spent on that, it lost out rather quickly to WoW.

But the WoW five years ago is very different from the WoW we have today, both in the good aspects and the bad. My real life job has me analyzing and evaluating online memes, so my interest in WoW is not only for the game itself, but the society it creates. Lets take a walk down memory lane, as I express my rather biased, and perhaps, rather elitist views of the evolution of WoW.

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Glyphs ‘R Us

Sunday, December 13th, 2009

I often get questions regarding which glyphs to pick for your all-round moonkin spec, and while some of them are pretty obvious, there are a few that always cause much debate.

So lets take a look at the current moonkin glyphs, and talk about which benefit us the most, and when to pick one over the other. This is, ofcourse, purely from a PvE perspective. Things are a whole lot different when it comes to battlegrounds or arena, and I will not cover them from fear of giving out some seriously bad advice.

There are 11 glyphs that we could possibly ever consider to use. These are Glyph of Barkskin, Entangling Roots, Focus, Hurricane, Innervate, Insect Swarm, Monsoon, Moonfire, Starfall, Starfire and Wrath. The list is actually quite long, but most of them have no real place in a PvE setting.

Lets look at them in order of usefulness.

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Two nerfs, a buff and a world in despair

Tuesday, November 24th, 2009

An interesting day today. I was starting to think the blues had all but forgotten us. Sometimes, however, I wish they had:

Tier 8 nerf

The day has come. Well, it hasn’t actually, but it will. When patch 3.3 hits the servers, tier 8 is finally getting nerfed. It’s not like we didn’t know it was coming. Just a few days ago they nerfed elemental shamans’ tier 9, and we have been struggling with tier 8 for way too long.

The bonus from 2 piece tier 8 is getting nerfed to 7%, less than half of what it usually gave. But it’s not a massive bother. Any moonkins coming after that will be swimming in triumph badges to just get tier nine instead, and the rest of us will move on to tier 10. This makes tier 9 viable as a full set, but unfortunately, it had to happen as a nerf.

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